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	<id>https://boincsynergy.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Chess%40Home</id>
	<title>Chess@Home - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://boincsynergy.ca/wiki/index.php?action=history&amp;feed=atom&amp;title=Chess%40Home"/>
	<link rel="alternate" type="text/html" href="https://boincsynergy.ca/wiki/index.php?title=Chess@Home&amp;action=history"/>
	<updated>2026-07-27T04:44:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://boincsynergy.ca/wiki/index.php?title=Chess@Home&amp;diff=1758&amp;oldid=prev</id>
		<title>Al Piskun: add archive link</title>
		<link rel="alternate" type="text/html" href="https://boincsynergy.ca/wiki/index.php?title=Chess@Home&amp;diff=1758&amp;oldid=prev"/>
		<updated>2026-07-20T09:46:39Z</updated>

		<summary type="html">&lt;p&gt;add archive link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:46, 20 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Chess@Home&#039;&#039;&#039; was a short-lived [[BOINC]] volunteer computing project that set out to build a large, machine-evaluated database of chess positions as the first step toward training a classifier able to estimate which side stood better in a given position. The project was run from chess.qugate.org and was maintained by Michal Stanislaw Wojcik, a Polish BOINC community member, with early technical support from the Poland BOINC Foundation.&amp;lt;ref name=&quot;about&quot;&amp;gt;{{Cite web |title=About Chess@Home |url=http://chess.qugate.org/ |archive-url=https://web.archive.org/web/20140208000329/http://chess.qugate.org/ |archive-date=8 February 2014 |website=Chess@Home |access-date=19 July 2026 |url-status=dead}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://web.archive.org/http://chess.qugate.org/ &lt;/ins&gt;Chess@Home&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;&#039;&#039;&#039; was a short-lived [[BOINC]] volunteer computing project that set out to build a large, machine-evaluated database of chess positions as the first step toward training a classifier able to estimate which side stood better in a given position. The project was run from chess.qugate.org and was maintained by Michal Stanislaw Wojcik, a Polish BOINC community member, with early technical support from the Poland BOINC Foundation.&amp;lt;ref name=&quot;about&quot;&amp;gt;{{Cite web |title=About Chess@Home |url=http://chess.qugate.org/ |archive-url=https://web.archive.org/web/20140208000329/http://chess.qugate.org/ |archive-date=8 February 2014 |website=Chess@Home |access-date=19 July 2026 |url-status=dead}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Al Piskun</name></author>
	</entry>
	<entry>
		<id>https://boincsynergy.ca/wiki/index.php?title=Chess@Home&amp;diff=1756&amp;oldid=prev</id>
		<title>Al Piskun: first light</title>
		<link rel="alternate" type="text/html" href="https://boincsynergy.ca/wiki/index.php?title=Chess@Home&amp;diff=1756&amp;oldid=prev"/>
		<updated>2026-07-20T09:28:24Z</updated>

		<summary type="html">&lt;p&gt;first light&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox software&lt;br /&gt;
| name                 = Chess@Home&lt;br /&gt;
| logo                 = &lt;br /&gt;
| logo caption         = &lt;br /&gt;
| screenshot           = Stockfish icon (2010-2020).png&lt;br /&gt;
| caption              = The icon of Stockfish, the open-source chess engine Chess@Home used to evaluate positions&lt;br /&gt;
| description          = Chess@Home was a short-lived BOINC volunteer computing project that used Stockfish to evaluate tens of millions of chess positions, building a labeled dataset intended for training a machine-learned classifier of winning positions.&lt;br /&gt;
| status               = Completed&lt;br /&gt;
| category             = Computer science, Machine learning&lt;br /&gt;
| compute              = CPU&lt;br /&gt;
| dependencies         = Stockfish (bundled)&lt;br /&gt;
| developer            = Michal Stanislaw Wojcik&lt;br /&gt;
| author               = Michal Stanislaw Wojcik&lt;br /&gt;
| sponsor              = Poland BOINC Foundation&lt;br /&gt;
| maintainer           = Michal Stanislaw Wojcik&lt;br /&gt;
| released             = {{Start date and age|2014|01|10}}&lt;br /&gt;
| completed            = Yes&lt;br /&gt;
| discontinued         = c. March 2014&lt;br /&gt;
| repository           = &lt;br /&gt;
| programming language = &lt;br /&gt;
| operating system     = Windows&lt;br /&gt;
| size                 = &lt;br /&gt;
| stats as of          = {{Start date and age|2014|02|08}}&lt;br /&gt;
| average performance  = &lt;br /&gt;
| active users         = &lt;br /&gt;
| total users          = &lt;br /&gt;
| active hosts         = &lt;br /&gt;
| total hosts          = &lt;br /&gt;
| rac                  = &lt;br /&gt;
| credit per day       = &lt;br /&gt;
| gpu performance      = &lt;br /&gt;
| cpu performance      = &lt;br /&gt;
| website              = {{URL|http://chess.qugate.org/}}&lt;br /&gt;
| license              = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chess@Home&amp;#039;&amp;#039;&amp;#039; was a short-lived [[BOINC]] volunteer computing project that set out to build a large, machine-evaluated database of chess positions as the first step toward training a classifier able to estimate which side stood better in a given position. The project was run from chess.qugate.org and was maintained by Michal Stanislaw Wojcik, a Polish BOINC community member, with early technical support from the Poland BOINC Foundation.&amp;lt;ref name=&amp;quot;about&amp;quot;&amp;gt;{{Cite web |title=About Chess@Home |url=http://chess.qugate.org/ |archive-url=https://web.archive.org/web/20140208000329/http://chess.qugate.org/ |archive-date=8 February 2014 |website=Chess@Home |access-date=19 July 2026 |url-status=dead}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The project&amp;#039;s stated goal was to construct a chess winning-position classifier, or score estimator, built on simple positional features such as material count, the number of squares controlled by each side, and the number of checks available in a position. The first phase aimed to establish how well relatively cheap evaluation methods and standard data mining techniques, including logistic regression, k-nearest neighbors, support vector machines, and decision trees, could perform at this task. A longer-term goal was to apply more advanced machine learning methods to approximate different levels of human chess proficiency, by tuning a search heuristic between more and less thoroughly trained states.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To build the underlying dataset, the project first assembled a large collection of positions taken from games played by titled players, and planned to add further positions from weaker amateur games sourced from the [[wikipedia:Free Internet Chess Server|Free Internet Chess Server]] games archive, in order to represent a wider range of playing strength.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt; Each position was to be evaluated by [[wikipedia:Stockfish (chess)|Stockfish]], an open-source chess engine, with the resulting centipawn score (or mate distance, where a forced mate was found) and best move recorded for later analysis.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Scale of the task ==&lt;br /&gt;
The project&amp;#039;s own estimate, published on its about page, illustrates why the work needed distributed computing rather than a single machine. Evaluating one position to a fixed node budget of five million nodes took roughly five to six seconds on a single core running at approximately 2.5 GHz. Applied across an initial collection of 25 million positions, that works out to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;6\ \text{s} \times 25{,}000{,}000 \approx 1.5 \times 10^{8}\ \text{s} \approx 41{,}666\ \text{hours} \approx 1{,}736\ \text{days}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
on one CPU core alone, and the project expected its full dataset, once amateur games were added, to grow to hundreds of millions of positions.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt; By the time of the 8 February 2014 snapshot of the project&amp;#039;s homepage, volunteers had already evaluated 30,301,792 positions.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Technical details ==&lt;br /&gt;
The BOINC client application distributed to volunteers was named chessathome, for example &amp;#039;&amp;#039;chessathome_1_windows_intelx86.exe&amp;#039;&amp;#039; on Windows, and served as a wrapper that launched the bundled Stockfish engine to perform the actual position evaluation; Stockfish&amp;#039;s search was the sole consumer of CPU time on the volunteer&amp;#039;s machine.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt; Completed tasks were credited at 9 BOINC credits each, corresponding to roughly ten minutes of work on a 2.5 GHz core.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Chess@Home was announced to the BOINC community on 10 January 2014, described in the announcement simply as a new project related to the game of chess.&amp;lt;ref name=&amp;quot;announce&amp;quot;&amp;gt;{{Cite web |title=Thread &amp;#039;Chess@Home&amp;#039; |url=https://boinc.n-helix.com/forum_thread.php?id=8842 |website=BOINC combined message boards |access-date=19 July 2026}}&amp;lt;/ref&amp;gt; Its administrator described himself as new to running a BOINC project and credited Krzysztof Piszczek of the Poland BOINC Foundation as a mentor who helped set up the project&amp;#039;s server.&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project&amp;#039;s active life was brief. By 17 March 2014, a volunteer reported that the project had been offline for more than a week; another community member confirmed that the project had finished, adding that the administrator himself was not certain whether further work would be issued in the future.&amp;lt;ref name=&amp;quot;announce&amp;quot; /&amp;gt; No further tasks were subsequently issued, and the project is understood within the BOINC community to have concluded at that point.&lt;br /&gt;
&lt;br /&gt;
=== Relationship to Chess960@home ===&lt;br /&gt;
Despite the similar name, Chess@Home was not connected to the earlier, unrelated project [[Chess960@home]]. When Chess@Home was announced, a member of the BOINCstats community asked directly whether the two were related; the response confirmed they were separate projects, and that permission to use a similarly chess-themed name had been sought beforehand.&amp;lt;ref name=&amp;quot;boincstats&amp;quot;&amp;gt;{{Cite web |title=Forum::New projects::Chess@Home |url=https://www.boincstats.com/forum/11/9016,1 |website=BOINCstats/BAM! |access-date=19 July 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Chess960@home]]&lt;br /&gt;
* [[wikipedia:Stockfish (chess)|Stockfish]]&lt;br /&gt;
* [[wikipedia:BOINC|BOINC]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;/div&gt;</summary>
		<author><name>Al Piskun</name></author>
	</entry>
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