| Display title | Virtual Prairie |
| Default sort key | Virtual Prairie |
| Page length (in bytes) | 19,679 |
| Namespace ID | 0 |
| Page ID | 328 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | Al Piskun (talk | contribs) |
| Date of page creation | 14:55, 26 July 2026 |
| Latest editor | Al Piskun (talk | contribs) |
| Date of latest edit | 15:15, 26 July 2026 |
| Total number of edits | 2 |
| Total number of distinct authors | 1 |
| Recent number of edits (within past 90 days) | 2 |
| Recent number of distinct authors | 1 |
Description | Content |
Page title: (title) This attribute controls the content of the <title> element. | Virtual Prairie |
Article description: (description) This attribute controls the content of the description and og:description elements. | Virtual Prairie (ViP) was a completed BOINC volunteer computing project run by the University of Houston and the University of Rennes 1 that used individual-based simulations of clonal plant growth to inform the ecological design of sustainable prairie ecosystems. |