Minecraft@Home: Difference between revisions
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{{Infobox software | {{Infobox software | ||
| name = Minecraft@Home | | name = Minecraft@Home | ||
| logo = Minecraft | | logo = Minecraft.png | ||
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[[ | [https://minecraftathome.com/minecrafthome/ '''''Minecraft@Home'''''] is a '''''[[wikipedia:Volunteer computing|volunteer computing]]''''' project on the [[wikipedia:Berkeley Open Infrastructure for Network Computing|BOINC]] platform that enlists the idle processing power of volunteers' computers to research questions related to [[wikipedia:Minecraft|Minecraft]]. <ref>{{cite web |url=https://minecraftathome.com/minecrafthome/ |title=Minecraft@Home |access-date=2026-05-24}}</ref> It is widely regarded as the only volunteer computing project to emerge organically from a video-game fan community rather than from an academic or research institution.<ref>{{cite web |url=https://vcomp.org/en/projects/minecraft-at-home |title=Minecraft@Home - Volunteer Computing for Everyone |access-date=2026-05-24}}</ref> The project officially launched on 24 June 2020<ref name="boinclaunch">{{cite web |url=https://boinc.berkeley.edu/forum_thread.php?id=13807 |title=Thread: Minecraft@Home launched |website=BOINC |date=2020-06-24 |access-date=2026-05-24}}</ref> and has since attracted thousands of volunteers who have collectively delivered hundreds of petaFLOPS of compute time toward recovering lost Minecraft world seeds and probing the mathematical limits of the game's world generation. | ||
== Background == | == Background == | ||