Minecraft@Home: Difference between revisions
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{{Infobox software | {{Infobox software | ||
| name = Minecraft@Home | | name = Minecraft@Home | ||
| logo = Minecraft | | logo = Minecraft.png | ||
| logo caption = Minecraft@Home logo | | logo caption = Minecraft@Home logo | ||
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| license = Open source (server: PHP/Docker; applications vary) | | license = Open source (server: PHP/Docker; applications vary) | ||
}} | }} | ||
[https://minecraftathome.com/minecrafthome/ '''''Minecraft@Home'''''] is a '''''[[wikipedia:Volunteer computing|volunteer computing]]''''' project on the [[wikipedia:Berkeley Open Infrastructure for Network Computing|BOINC]] platform that enlists the idle processing power of volunteers' computers to research questions related to [[wikipedia:Minecraft|Minecraft]]. <ref>{{cite web |url=https://minecraftathome.com/minecrafthome/ |title=Minecraft@Home |access-date=2026-05-24}}</ref> It is widely regarded as the only volunteer computing project to emerge organically from a video-game fan community rather than from an academic or research institution.<ref>{{cite web |url=https://vcomp.org/en/projects/minecraft-at-home |title=Minecraft@Home - Volunteer Computing for Everyone |access-date=2026-05-24}}</ref> The project officially launched on 24 June 2020<ref name="boinclaunch">{{cite web |url=https://boinc.berkeley.edu/forum_thread.php?id=13807 |title=Thread: Minecraft@Home launched |website=BOINC |date=2020-06-24 |access-date=2026-05-24}}</ref> and has since attracted thousands of volunteers who have collectively delivered hundreds of petaFLOPS of compute time toward recovering lost Minecraft world seeds and probing the mathematical limits of the game's world generation. | [https://minecraftathome.com/minecrafthome/ '''''Minecraft@Home'''''] is a '''''[[wikipedia:Volunteer computing|volunteer computing]]''''' project on the [[wikipedia:Berkeley Open Infrastructure for Network Computing|BOINC]] platform that enlists the idle processing power of volunteers' computers to research questions related to [[wikipedia:Minecraft|Minecraft]]. <ref>{{cite web |url=https://minecraftathome.com/minecrafthome/ |title=Minecraft@Home |access-date=2026-05-24}}</ref> It is widely regarded as the only volunteer computing project to emerge organically from a video-game fan community rather than from an academic or research institution.<ref>{{cite web |url=https://vcomp.org/en/projects/minecraft-at-home |title=Minecraft@Home - Volunteer Computing for Everyone |access-date=2026-05-24}}</ref> The project officially launched on 24 June 2020<ref name="boinclaunch">{{cite web |url=https://boinc.berkeley.edu/forum_thread.php?id=13807 |title=Thread: Minecraft@Home launched |website=BOINC |date=2020-06-24 |access-date=2026-05-24}}</ref> and has since attracted thousands of volunteers who have collectively delivered hundreds of petaFLOPS of compute time toward recovering lost Minecraft world seeds and probing the mathematical limits of the game's world generation. | ||
== Background == | == Background == | ||
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== History == | == History == | ||
[[File:SEED of Minecraft's title-screen background PANORAMA.jpg|thumb|SEED of Minecraft's title-screen background PANORAMA]] | |||
Minecraft@Home grew out of a broader community effort to recover famous Minecraft world seeds that was catalysed in early 2020 by YouTuber SalC1. <ref name="packpng_project">{{cite web |url=https://minecraftathome.com/projects/packpng.html |title=Pack.PNG - Minecraft@Home |access-date=2026-05-24}}</ref> On 14 January 2020, SalC1 uploaded a video asking about the origin of ''pack.png'', which sparked serious seedfinding work across several Discord communities.<ref name="packpng_project"/> Community member Tomlacko simultaneously began researching the game's title-screen panorama, determining the game version and the exact Z coordinate from cloud patterns. His findings were shared on SalC1's Discord server, and a dedicated channel in a newly created ''Minecraft@Home'' Discord server was set up to coordinate the effort.<ref name="panorama">{{cite web |url=https://minecraftathome.com/projects/beta-panorama.html |title=Beta Panorama - Minecraft@Home |access-date=2026-05-24}}</ref> | Minecraft@Home grew out of a broader community effort to recover famous Minecraft world seeds that was catalysed in early 2020 by YouTuber SalC1. <ref name="packpng_project">{{cite web |url=https://minecraftathome.com/projects/packpng.html |title=Pack.PNG - Minecraft@Home |access-date=2026-05-24}}</ref> On 14 January 2020, SalC1 uploaded a video asking about the origin of ''pack.png'', which sparked serious seedfinding work across several Discord communities.<ref name="packpng_project"/> Community member Tomlacko simultaneously began researching the game's title-screen panorama, determining the game version and the exact Z coordinate from cloud patterns. His findings were shared on SalC1's Discord server, and a dedicated channel in a newly created ''Minecraft@Home'' Discord server was set up to coordinate the effort.<ref name="panorama">{{cite web |url=https://minecraftathome.com/projects/beta-panorama.html |title=Beta Panorama - Minecraft@Home |access-date=2026-05-24}}</ref> | ||
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=== Main Menu Panorama (Beta 1.7.3) === | === Main Menu Panorama (Beta 1.7.3) === | ||
The rotating background that greeted Minecraft players on the title screen from version Beta 1.8 through Release 1.13.2 was the project's first and founding target. Tomlacko identified the panorama's version (Beta 1.7.3) and Z coordinate from cloud metadata; the BOINC application found the seed in under 24 hours after launch on 24 June 2020, compressing roughly 93 days of single-machine work into one distributed day.<ref name="panorama"/><ref>{{cite web |url=https://www.minecraftforum.net/forums/minecraft-java-edition/seeds/3029589-minecraft-home-have-found-the-seed-of-minecrafts-title-screen |title=Minecraft@Home have found the seed of Minecraft's title-screen background panorama |website=Minecraft Forum |date=2020-07-18 |access-date=2026-05-24}}</ref> | The rotating background that greeted Minecraft players on the title screen from version Beta 1.8 through Release 1.13.2 was the project's first and founding target. Tomlacko identified the panorama's version (Beta 1.7.3) and Z coordinate from cloud metadata; the BOINC application found the seed in under 24 hours after launch on 24 June 2020, compressing roughly 93 days of single-machine work into one distributed day.<ref name="panorama"/><ref>{{cite web |url=https://www.minecraftforum.net/forums/minecraft-java-edition/seeds/3029589-minecraft-home-have-found-the-seed-of-minecrafts-title-screen |title=Minecraft@Home have found the seed of Minecraft's title-screen background panorama |website=Minecraft Forum |date=2020-07-18 |access-date=2026-05-24}}</ref> | ||
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== BOINC statistics == | == BOINC statistics == | ||
[[File:Screenshot from the Minecraft End.png|thumb|Screenshot from the Minecraft End]] | |||
The following figures were recorded from the Minecraft@Home server status page on 24 May 2026:<ref>{{cite web |url=https://minecraftathome.com/minecrafthome/server_status.php |title=Minecraft@Home - Project Status |date=2026-05-24 |access-date=2026-05-24}}</ref> | The following figures were recorded from the Minecraft@Home server status page on 24 May 2026:<ref>{{cite web |url=https://minecraftathome.com/minecrafthome/server_status.php |title=Minecraft@Home - Project Status |date=2026-05-24 |access-date=2026-05-24}}</ref> | ||