Universe@Home: Difference between revisions

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Methods: structure
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== Methods ==
== Methods ==


Universe@Home uses the BOINC distributed computing framework to divide enormous astrophysical simulations into smaller work units which are processed independently by volunteers' computers.
Universe@Home uses the BOINC distributed computing framework to divide enormous astrophysical simulations into smaller work units which are processed independently by volunteers' computers.
[[File:BOINC logo.png|thumb|left|220px|The BOINC distributed computing platform.]]
Most Universe@Home applications are based on advanced stellar population synthesis models which simulate the life cycles of stars and binary systems. These calculations include:
Most Universe@Home applications are based on advanced stellar population synthesis models which simulate the life cycles of stars and binary systems. These calculations include:


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* Accretion physics
* Accretion physics
* Gravitational-wave source evolution
* Gravitational-wave source evolution
 
[[File:BOINC logo.png|thumb|left|220px|The BOINC distributed computing platform.]]
The project primarily uses CPU-based computing and supports multiple operating systems including Windows and Linux. BOINC automatically downloads tasks, processes them in the background, and uploads the completed scientific results back to the project servers.
The project primarily uses CPU-based computing and supports multiple operating systems including Windows and Linux. BOINC automatically downloads tasks, processes them in the background, and uploads the completed scientific results back to the project servers.